It certainly reflects his strength, with his EMP grenades easily the most useful and versatile gadget. The only real downside of Thatcher is how frequently he’s banned. His speed and utility enable him to dip in, set up a cam, and dip out. He was one of the very few operators to be hit with a speed buff in Solar Raid, making him even more difficult to keep tabs on as a defender. There’s also the option of the SC3000K, which is one of the very best ARs in Siege. One of the few offensive operators to have the option of an SMG (the MP7), his Argus cameras offer intel and threat to defenders. Zero is another well-balanced and versatile attacker. She’s an obvious choice for every attacking team. Her weapons – a choice of the AK-74M or ARX200 – are solid and complement her balanced play style well. There’s nothing worse as a Caveira or Vigil than being catapulted onto your back and awaiting elimination. They’re the ideal utility for covering attackers’ backs once they’ve breached and are closing in on the bomb sites. Nomad has long been Siege’s best anti-roaming operator, a title that remains true thanks to her Airjab repulsion grenades. Ubisoft Nomad, Zero, and Thatcher are our picks for best attackers in Commanding Force.
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